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Blog:Recent posts
Beelim • 15 February 2013 0 Rise of Montival library and techs 1 Military 2 Science 3 Civics 4 Commerce Civil defence reorganisation: Classical tactics: Mercenary protocol: Mobile tactical teams: Standing armies: Mass Mobilisation: Defensive leagues -
User blog:Beelim/Rise of Montival library and techs
Military[] Civil defence reorganisation:, Classical tactics:, Mercenary protocol:, Mobile tactical teams:, Standing armies:, Mass Mobilisation:, Defensive leagues: Science[] Archival science:, Handicraft lore:, Analogue revival:, Revised combustion theory:, Renewable energy:, Limited flight capability:, Advanced mechanics: -
User blog:VelvetClaw/Rise of Montival: CUT units
This is bound to be difficult, but I guess the main factions I would like to see would be the following: Bearkillers, British Empire, Central Oregon Ranchers' Association, Church Universal and Triumphant, Corvallis City State -
User blog:VelvetClaw/Factions and ages
Felt that 4 ages would be needed. Perhaps, a "Changeling Age" would be necessary, but given that we have 26 years between the Change and the Montival era, well!, Age I sees your community trying -
User blog:VelvetClaw/Rise of Montival - some thoughts
Of course, some factions get their unique units faster: for instance, Bearkiller and PPA players can expect to get their heavy cavalry units out faster: they have two of them, making them deadly - by the -
User blog:VelvetClaw/Rise of Montival!
For more information, feel free to consult Rise of Nations Heaven, A Wrong Turn Wiki or Rise of Kings Wiki So far I have figured out the following: -
User blog:Madknightjabberwock/Wow!
I created this page way back in'09. I honestly and earnestly meant to spent time on it, but like always, things got in the way. In all honesty, I had forgetten all about this -
User blog:VelvetClaw
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User blog:Madknightjabberwock
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User blog:Beelim
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